Skip to main content
New Participant
November 30, 2021

Hand tracking not working in launch game mode or packaged game on windows air link

I connected Oculus Quest 2 to PC with Air Link.

 

It worked in editor mode, but can't get bone rotation in launch game mode or packaged game on windows.

 

This topic has been closed for replies.

3 replies

vseekerAuthor
New Participant
December 1, 2021

I tracked it with Oculus fork version.

It looks like that GetHandState from OVR_Plugin.h always failed in launch game mode or packaged .

But it was native api from oculus.

 

 

 

New Participant
March 7, 2022

Have you found any workaround?
It seems oculus provide handtracking only on editor mode.

 

New Participant
May 1, 2023

Hey! I recently had a similar problem, here's how I fixed it:
https://forums.unrealengine.com/t/vrpawn-stuck-at-floor-in-built-project-pc-vr-quest-2/780482

Basically, just changing files from a folder. That's my question and solution over at Unreal Forum.

Hope it helps anyone having the same issue!