How can I get OVR Lip Sync working in UE 5?
I'm having issues getting OVR lip sync running in UE 5, it works in 4.27 great.
I've seen a user mention he got OVR working in UE5 by editing OVRLipSync.Build.cs and adding "AndroidPermission" to PublicDependencyModuleNames.AddRange.
I've done this with a successful compile in visual studio, the plugin even loads in UE5, however when I attempt generating a lip sync file from an audio source, unreal instantly crashes.
