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New Participant
July 15, 2023

How do you install the Oculus platform SDK for unreal engine

  • July 15, 2023
  • 4 replies
  • 3935 views

I'm confused by how to install the oculus platform SDK as shown in https://developer.oculus.com/downloads/package/oculus-platform-sdk/      

I have downloaded the SDK, but I do not know where to put these files 

Is there a guide on how to set up the platform SDK? 

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    4 replies

    Participant
    July 24, 2023

    Hope you are well. Sorry you had to wait more that a week for a response. Try this. 

    1. Download the latest Oculus Platform SDK
    2. In that zip file, go to the Windows folder and copy LibOVRPlatform32_1.lib and LibOVRPlatform64_1.lib into the following folder within your engine directory: Engine\Source\ThirdParty\Oculus\LibOVRPlatform\LibOVRPlatform\lib replacing the existing files.
    3. If you're building for Quest, copy the two folders from the Android\libs directory of the zip file into that same engine directory.
    4. Copy the entire Include folder from the zip file and replace the Engine\Source\ThirdParty\Oculus\LibOVRPlatform\LibOVRPlatform\include folder.
    5. That's it! Regenerate project files. Then compile and you're good to go.
    Honored Contributor
    November 30, 2023

    Bumping because this saved my ass.

    NizamiNz
    New Participant
    May 20, 2025
    I'm not sure if this is the right method.
    But it work for me.
    I just downloaded two folders from (UE5.3 Meta fork) and replaced them in the default engine (UE5.3 Epic)
    This folders -> (LibOVRPlatform) and (OVRPlugin)

     

    MetaStoreHelp
    Community Manager
    May 22, 2025

    Hi Nizami_Nz;

     

    Thanks for reaching out! Please head to our Developer Support Center for all of our official development resources.

     

    Have a great day!

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