HOW DO YOU SET UP MIXED REALITY WHERE PLAYERS ARE IN THE SAME PLACE?
quest 2/3, unreal engine 5.4, blueprints, listen server
I have my game setup with a listen server. All players can join game. In mixed reality the players headset and controllers should be on top of the actual person in real life but they are not. In fact the headsets are rotated backwards (I had to fix this- and it doesn't do this in VR). The players do not see the same things in the game.
I've asked support and they just send a drop down, copy/paste reply which makes no sense. It's like they don't understand what I'm asking for or their too lazy to give a response so they use the drop-down then close the support and move on to whatever they do in wherever they are.
MIXED REALITY... you are in the same room with people and playing a game. You can't play a game because you see the room differently and the players are not in the right positions. And nobody replies with any answers and the support is not support and the examples don't work and won't even open in unreal engine.
