How to get IAP working in Unreal Engine?
I'm trying to get IAP up and running in an Unreal Engine project (4.19), and struggling to figure it out from the documentation. There's a full example for Unity (https://developer.oculus.com/documentation/platform/latest/concepts/dg-iap/) but nothing really for Unreal.
Can anyone share working code for Unreal for the following actions:
- GetViewerPurchases
- GetProductsBySKU
- LaunchCheckoutFlow
Any help massively appreciated!
Can anyone share working code for Unreal for the following actions:
- GetViewerPurchases
- GetProductsBySKU
- LaunchCheckoutFlow
Any help massively appreciated!
