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New Participant
April 1, 2024
Solved

How to migrate from ue4.27 oculus fork to ue5.3 oculus fork

I built the 5.3 fork engine and things went fine (apparently). I opened the Unreal Project Browser via exe in the binaries/win64/ and then tried to open my ue4.27 oculus fork project with making a copy. The opening failed after copying it and suggested that I open it in visual studio. I then tried to build the game via VS but get quickly hit with an error :

Error MSB3073 The command "C:\...\UnrealEngine5\Engine\Build\BatchFiles\Build.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6. UE5 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44
 
I'm stumped and imagine there are many things that could have gone wrong here. Can anyone help here? Perhaps I need to rebuild some sort of migration tool? I have no idea and am grasping at straws with google now. Any help would be much appreciated.
Thanks!

 

    This topic has been closed for replies.
    jconsoleAnswer
    New Participant
    April 1, 2024

    ...And I had the Unreal Project Browser open while trying to build it. That was causing the issue.

    1 reply

    jconsoleAuthorAnswer
    New Participant
    April 1, 2024

    ...And I had the Unreal Project Browser open while trying to build it. That was causing the issue.