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New Participant
November 14, 2016

How to perform entitlement checks in UE 4.12?

Hi, I would like to add entitlement checks in my project but unfortunatly for now I'm stuck with the 4.12 version. I tried to go with the 4.13 but it adds a lot of strange behaviors and crashes and I didn't found any way to fix it.
I noticed the plugin needed for entitlement checks is only available in 4.13 so how can I do it in 4.12?
Thanks!
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1 reply

Inspiring
November 15, 2016
The code on the docs should also work for 4.12:
https://developer3.oculus.com/documentation/platform/latest/concepts/pgsg-3-pw-platform-walkthrough/#pgsg-pw-e-unreal-ent

You can also download the Platform SDK and check the example. Thanks.
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