How to prevent the application from terminating when the quest link disconnects and returns.
I am developing a PC VR application using UE5.3.2 and MetaXR Plugin 1.95.0.
I do not want the application to terminate if QuestLink disconnects and lets it return.
Does anyone know how to do this?
When using the OpenXR plug-in, this can be achieved by ExecuteCommanding the following.
xr.OpenXRExitAppOnRuntimeDrivenSessionExit false
