Skip to main content
New Participant
April 26, 2016

How to use the remote controller?

It's the first time to use oculus  remote for oculus cv1, linked it to an object, but no effect. I need help!
    This topic has been closed for replies.

    2 replies

    Inspiring
    April 26, 2016
    It's exposed in the regular Input system (https://docs.unrealengine.com/latest/INT/Gameplay/Input/) as "Oculus Remote Enter", etc.
    Up and Coming
    April 26, 2016

    By default Oculus Remote is mimicking a game pad, so you can handle it using GamePad_ events. In the case if you want to handle it separately, you may set 'bRemoteKeysMappedToGamepad=false' in [OculusRemote.Settings] section if Engine.ini and handle keys by using OculusRemote_* key names.