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New Participant
July 30, 2018

HTC Vive - Walking using hand controls.

Greetings everyone ! 
In this demonstrative video of the hand control of the live, we see a man moving in the walking environment, just as happens simultaneously in the UE4, can tell me if this shift in the virtual world is happening because the sensors of the live are detecting the displacement of the control in physical space or is the man turning the controller like a joestick to go forward?

https://www.youtube.com/watch?v=8l9qRDMVNRY
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    3 replies

    Inspiring
    July 30, 2018
    he's physically walking so its tracking roomscale position of the headset. Larger moves are done via teleporting with the wands
    New Participant
    July 30, 2018
    So it can walk freely within the limits of the sensor tracker?, If I am not mistaken, the area is 5 m2
    If I understood correctly, it does not depend on the controls but on the shifting of the glasses right?
    kojack
    Honored Contributor
    August 2, 2018
    Yep, it's tracking the headset. The rift can do the same thing, just in a smaller area.

    At 1:19 you can see him do a teleport (aiming a target at the ground) to let him move further than tracking (or his real life room) allows. But the main movement there is room scale tracking.

    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3