HUD Canvas.Drawtext doesn't do anything
I'm trying out some pretty basic stuff, and right now I'm trying to display some information on the screen.
In my class that I extended from HUD, in the PostRender event, I'm trying to do this:
But that doesn't seem to do anything. Is there more that I need to do to get a HUD up and running?
In my class that I extended from HUD, in the PostRender event, I'm trying to do this:
Canvas.SetPos(100,100);
Canvas.DrawText("Testing");
But that doesn't seem to do anything. Is there more that I need to do to get a HUD up and running?
