Launching from UE4 to Oculus Go Crashes.
I have gone thru every youTube video (even ones completely in spanish, following along to every step in the video (I don't even speak spanish!), guide, tutorial and post I can find to simply launch a simple maps from UE4 (4.19.2) to the Oculus Go and it crashes every time. I have a brand new Oculus Go and a fresh install of Windows 7.
I have developer mode on, I have installed codeworks, tried api 19 and 21, and have about reached the point where I will offer a bounty to help me get up and running on this thing :) The device shows up fine when I do cmd> abd devices, and it shows up in Unreal Editor. I also made sure than no other VR plugins are enabled besides the OculusVR.
If I post my log file, would anyone be able to point me in the right direction to look?
Any help would be amazing. Thank you.
-Wes
I have developer mode on, I have installed codeworks, tried api 19 and 21, and have about reached the point where I will offer a bounty to help me get up and running on this thing :) The device shows up fine when I do cmd> abd devices, and it shows up in Unreal Editor. I also made sure than no other VR plugins are enabled besides the OculusVR.
If I post my log file, would anyone be able to point me in the right direction to look?
Any help would be amazing. Thank you.
-Wes
