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April 6, 2014

Line of Sight triggers with non-player camera

Line of sight triggers work fine in the OR if you're using the regular player camera, but I need the player look through a different camera actor (which I set up with the Set Camera Target node in Kismet).

My Line of Sight triggers will work fine with the new camera actor when I'm playing the level regularly (without the OR), but when the OR is plugged in, all of a sudden all my Line of Sight triggers stop working. Anyone have an idea on how to fix this?
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