Lip Sync Sequences stop working until rebuilt
Hey guys. I'm using UE4. Not sure if I should have posted this in Unreal Development or Avatar Development.. but this is specific to UE4 so Unreal Dev seems right.
Anyway, my issue is that the lip sync will stop working when the project is closed. So it'll work great, close project, open it again, no lip movement.
The issue is the sequence. If I right click make a new one, it works. But obviously remaking all my sequences every time I open the project is not going to cut it.
I'm using UE4 4.22.3 and the latest lip sync plugin released a few days ago.
Any ideas what I can do here?
Edit: https://streamable.com/vu5b1
Anyway, my issue is that the lip sync will stop working when the project is closed. So it'll work great, close project, open it again, no lip movement.
The issue is the sequence. If I right click make a new one, it works. But obviously remaking all my sequences every time I open the project is not going to cut it.
I'm using UE4 4.22.3 and the latest lip sync plugin released a few days ago.
Any ideas what I can do here?
Edit: https://streamable.com/vu5b1
