Mesh turning black after a long time
Hi guys,
I am facing a weird problem. After using my app developed wityh unreal 5.0, I get have some mesh turning black. Not all of them, just some random mesh in my level. Everything is completely baked in the map. I don't have code modifying textures or anything.
Does anyone has already experienced this problem?
Any thoughts?
Thx, Cedric
