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New Participant
February 3, 2023

MetaXR Plugin not running on quest

I'm able to use the MetaXR plugin (v47) within the VR preview of unreal 5.0.3. (Including Hand tracking). The problem is I can't run the build of the app within the headset. It would show an error "plugin openxr failed to load because openxrhmd can not be found..."

Only by disabling the MetaXR plugin and rolling back to the Oculus plugin that came with unreal 5.0.3, I was able to get it working as intended. 

I used the VR template but made my own VR pawn that has only the camera, motion controller component and the respective hand tracking components attached.

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    New Participant
    February 9, 2023

    I ran into the same thing, I copied the plugin folder out of the engine directory and into my projects folder and it started loading then, not 100% if thats the right way to go about it but its what worked for me.