Monocular Hud
Hello Everybody,
I want to look into creating a monocular hud with the Rift UDK, to compare the differences of say a Crosshair appearing on both eyes but adjusting to the point of impact. To a crosshair only appearing on say the dominant eye, and making the dominant eye simply being the one as main target for aiming.
I've been working a bit around now with Kris Redbeards True First person demo and adapting it a bit to the rift, and doing stuff like moving the Ironsights to be aligned on only a single eye. Makes me want to try out more things with only showing on a single eye.
For this I wonder if anyone got some rough general pointers of where to start looking with making certain hud elements only appear on say the right eye render. Thank you all :)
I want to look into creating a monocular hud with the Rift UDK, to compare the differences of say a Crosshair appearing on both eyes but adjusting to the point of impact. To a crosshair only appearing on say the dominant eye, and making the dominant eye simply being the one as main target for aiming.
I've been working a bit around now with Kris Redbeards True First person demo and adapting it a bit to the rift, and doing stuff like moving the Ironsights to be aligned on only a single eye. Makes me want to try out more things with only showing on a single eye.
For this I wonder if anyone got some rough general pointers of where to start looking with making certain hud elements only appear on say the right eye render. Thank you all :)
