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New Participant
January 20, 2022

Motion Controller occluded when in close proximity to player character...

I posted a link below of my issue. It's driving me nuts!!!! lol The motion controllers location and tracking are fine. But once I bring the controller close to me it disappears. Hand tracking works fine too. I can access the menus when doing the proper pinches... But since they are close to the player character they can't be seen.

 

You can see in the video. I am moving the controller with my foot so I can actually see it in game. You'll see as I move the controller closer to me it begins to clip with something... There is nothing for it to clip with though.....

 

https://youtu.be/QhHkWkNpO6A

 

Someone please help!

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3 replies

HANUSVRAuthor
New Participant
January 20, 2022

Also, i tried migrating the VRPawn from the VR Template into my project and it behaves the same way....

 

 

HANUSVRAuthor
New Participant
January 20, 2022

Well it has to do with some kind of setting... I migrated my whole project to the VRTemplate without settings exported and the motion controllers work fine! BUT once I import my settings they bug out... Atleast I have my lead... Any idea what type of setting would cause this issue?

prozac
Meta Employee
January 20, 2022

Try adjusting the Near Clip Plane in Project Settings > Engine > General Settings > Settings > Near Clip Plane.