Need Help: Deploying a Preloaded VR Experience on Meta Quest
Hi everyone,
Weβre a large Architecture & Engineering firm working on a project where weβve built a Baseball field environment in Unreal Engine for a client. Theyβll experience it in VR using Meta Quest headsets, and it will also be used for fundraising.
Our goal is to provide the client with preloaded Meta Quest headsets that allow them to:
πTurn on the headset
π Quickly set up the guardian boundary
π Launch directly into the baseball field experience
We want to avoid any extra steps, such as:
πAccount setup or login
π Horizon popups or other system prompts (besides the guardian setup)
Has anyone done something similar?
- Is there a way to set up the headset in kiosk mode or another streamlined method?
- Any best practices for a frictionless experience?
- Are there contacts or resources we should reach out to?
Any insights or advice would be greatly appreciated! Thanks in advance!
