New UE version 5.0 - changes / issues
New UE version: 5.0. As a few times before, I think its useful to put the changes / issues in one topic for an easy overview and to reduce wasting time trying to solve (known) issues. Official changelog here https://docs.unrealengine.com/5.0/en-US/unreal-engine-5-0-release-notes/
220410 first tests:
- OculusVR plugin updated to v33.
- OculusOpenXR is plugin removed. Enable OculusVR and OpenXR plugins. Go to project settings and in OculusVR section, choose a XRapi
- UE will crash if you create (or change) a material and assign add new texture or color to it if its a VR project. Tested with custom VR projects and a new UE 5.0 VRtemplate project. UE won't crash if you do the same in a new 3rd person project. Edit - issue is confirmed - see here
