Noob Q? How to create a toggle for Rift/Regular?
How would someone create a toggle to enable/disable rift support?
Also, this may be really noob, but I can't find documentation anywhere that tells me how to enable rift usage in the editor?
I saw a post which contained:
However, that only works for the UDK-Game shortcut and not when you do a play in the game itself. Eh this is probable for a reason, maybe you're meant to dev the game outside of rift usage and then just switch to rift for the epic visuals?
Also, this may be really noob, but I can't find documentation anywhere that tells me how to enable rift usage in the editor?
I saw a post which contained:
1) Download the new UDK from the Oculus Developer site.
2) Go to the folder C:\UDK\UDK-2013-03\UDKGame\Config\ and edit the UDKEngine.ini, (back it up first of course)
3) In the [Engine.Stereo3D] section, change the bEnabled parameter = True
4) Optional: in the [Engine.Oculus] section, change the bEnableHud parameter = False, (as the hud is kind of messed up right now).
5) Run the UDKGame program that installed with the UDK, (should be an icon on your desktop).
However, that only works for the UDK-Game shortcut and not when you do a play in the game itself. Eh this is probable for a reason, maybe you're meant to dev the game outside of rift usage and then just switch to rift for the epic visuals?
