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Inspiring
June 17, 2016

Oculus Mobile SDK 1.0.3 , UE4 and multi-view

https://developer.oculus.com/downloads/mobile/1.0.3/Oculus_Mobile_SDK/

Preliminary testing has shown that multi-view can provide:
  • 25-50% reduction in CPU time consumed by the application
  • 5% reduction in GPU time on the ARM Mali
  • 5%-10% reduction in power draw
So, when 1.0.3 SDK makes into UE4 (btw, when?), will we have multi-view rendering working on Gear VR ? (along with other benefits listed)

Thanks
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    1 reply

    Inspiring
    June 17, 2016
    Basic UE4 support for Mobile SDK 1.0.3 will be shipping in about a week on Github, but I can't say when Epic will actually ship a binary release that uses it - that could be as late as 4.13. UE4 support for MultiView is in-progress. The current plan is to ship that as part of 4.13 as well.