Oculus SDK 1.3 + UE4.10.4 integration breaks SteamVR in UE4Editor?
After Oculus SDK 1.3 + latest UE4.10.4 integration, SteamVR no longer works in the UE4Editor.
The Enable HMD call fails unless I disable the Oculus Rift plugin.
Anyone else have this issue? Is it a known issue?
The Enable HMD call fails unless I disable the Oculus Rift plugin.
Anyone else have this issue? Is it a known issue?
