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mousebear
Honored Contributor
October 16, 2019

Oculus Unreal Integration - v1.41 (10/09/19)

Version 1.41 of our integration for Unreal Engine 4.23 has been released!

The Oculus Integration for Unreal provides support for VR applications that target the Oculus headsets. This integration enables your applications to support stereoscopic rendering, orientation tracking, and positional tracking.

For more information, see our Unreal Engine Developer Guide.
For beginning or casual developers, we recommend the Unreal Engine binary available through Epic’s Launcher: https://www.unrealengine.com/download

Oculus Source Distribution

Note: To access the latest distribution of our Oculus Source, you must log into a subscribed GitHub account first, otherwise you will get a 404 error from the link below.
You can grab the latest version of the Oculus UE4.23 Source here: https://github.com/Oculus-VR/UnrealEngine/tree/4.23

More information about this release can be found here.

New Features

  • Enabled late-latching on Quest + Vulkan. This feature can can reduce rendering latency by up to 1 frame. To enable late latching, check the LateLatching checkbox under OculusVR plugin settings.

Integration Changes

  • Updated the Oculus Unreal Integration to 1.41.
  • Updated the Platform SDK integration to 1.40.
  • Updated the Audio SDK integration to 1.41.

Bug Fixes

  • Fixed a controller-updating race condition, which could cause controller movement hiccups if the app hit the FPS target.
  • Fixed a Dash depth compositing issue on UE 4.23.
  • Fixed a pipeline state cache bug under Multiview, which can cause memory leaks and render-thread slow down.

Known Issues

  • A significant drop in frame rate occurs when UE4 is not in focus in VR preview mode. To avoid this issue, uncheck the Use Less CPU when in Background in Edit > Editor Preferences > General (left sidebar) > Miscellaneous (left sidebar) > Performance.
  • Exclusive Mode issues: Setting the mirror window to full-screen exclusive mode will not work correctly if the monitor and HMD are connected to different GPUs.
The thread for the previous version (v1.40) can be found here: https://forums.oculusvr.com/developer/discussion/80333/oculus-unreal-integration-v1-40-08-29-19
This topic has been closed for replies.

20 replies

Inspiring
November 8, 2019
I just went on the Oculus distribution and I saw Oculus-4.31.1 release-1.42.0.....2 days ago..... ;) certainly it will come.
Up and Coming
November 11, 2019
Are Splash Screens broken in this version?  I haven't been able to get them to work.  They weren't working for me in the last 4.22 version either -- I got a lot of red text with this error:
LogHMD: Error: Splash ovrp_WaitToBeginFrame 677 failed (-1002)
MaxArch
Inspiring
November 11, 2019
@"tpg.sabibo00.quest" yes, broken again in 4.23 and 4.24.0 p1. They used to work in 4.22 for me.
Just by going: ProjectSettings/OculusVR/SplashDescs -add and element and choose an image.
Participant
November 13, 2019
-Enabled late-latching on Quest + Vulkan
For some reason it does crash on my app, its only me or its a know issue with this version?
Inspiring
November 21, 2019
I'm using the Oculus Splash screen with the Oculus dist 4.23 with my rift and it is working .
In project settings->Plugins-Oculus->splash Screen:

NOW on my WIDGET (OSSSession) which open my MP level (listen) I put the logic for the Splash Screen there:

As you can see I have included several Textures with delta rotation to have special effects AND IT WORKS.
Up and Coming
December 12, 2019
As of this post today, my UE4 editor frame rate has tanked with the latest oculus drivers that were installed as required. Frame rate was liquid smooth before update, now it's all jittery and very difficult to develop with this new update. Any way I can get the prior drivers back so I can continue developing without these jitters?

My specs are in my signature. I have Nvidia's latest drivers installed. Using UE4 4.23.1

Solutions?
New Participant
December 15, 2019
I'm not able to find the download link for the unreal engine sample project, I'm registered and logged in in github but I still get the 404 message, some help please 
December 16, 2019


I'm not able to find the download link for the unreal engine sample project, I'm registered and logged in in github but I still get the 404 message, some help please 


You need to link your account as per:
https://www.unrealengine.com/en-US/ue4-on-github
New Participant
December 16, 2019
awesome :D thank you!!!
Inspiring
December 20, 2019
4.24.1 + 1.44 (12.0) is out and I had this issue when generating project files (although it seems to build fine without avatars and OVRLipSync):