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May 10, 2023

OculusXRBodyTracking component - It does not work correctly!

Hello, everyone! PLS help me understand!

I want to link multiple Oculus 2's over a Lan connection. I add a Body Tracking component to the pawn, but when I connect to the network, all the other pawns I see are just repetitions of my body movements in the other created pawns. And so everyone sees in others only the movement of his body (Player's movements are copied the same).

What am I doing wrong? How do I create a Pawn so that each "OculusXRBodyTracking" component works on each Pawn separately?

Im work on UE5.1.1

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