Oriented Android game controller for Oculus Rift
Hi everybody, I'm working on a game controller built into my Android smartphone that can give me back the orientation.
The problem I'm trying to solve is that when I walk around, the forward key follows the camera orientation which is based on the rift orientation but usually this is not true in the real world because we move in the direction of the body. This application uses sensor fusion to get an absolute orientation so one can look around with the head while moving in the direction of the body. The information is then sent through a TCP connection.
Here's how it works https://www.youtube.com/watch?v=bSVIWE45aJ0
What do you think about? :mrgreen:
The problem I'm trying to solve is that when I walk around, the forward key follows the camera orientation which is based on the rift orientation but usually this is not true in the real world because we move in the direction of the body. This application uses sensor fusion to get an absolute orientation so one can look around with the head while moving in the direction of the body. The information is then sent through a TCP connection.
Here's how it works https://www.youtube.com/watch?v=bSVIWE45aJ0
What do you think about? :mrgreen:
