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Up and Coming
August 13, 2014

Plugin: Launcher with graphics settings

I've made a UnrealEngine plugin which adds a Launcher window to your game with some graphics settings, like this;



You can download the plugin here;
http://www.mediafire.com/download/skjz15jcb93ju0a/ScalabilityUIPlugin_v4_4_1.zip

And you can contribute to the source code here;
https://github.com/Teddy0/ScalabilityUIPlugin

It will pop up this window when you start the game (but not the editor) and allow users to lower graphical settings to help them hit 75 fps.

Pixels Per DisplayPixel: adjusts the resolution, and has a dramatic effect on performance.
Anti-Aliasing: Lowering this to Low/Medium will help performance at high resolutions
Post Processing: Lowering this to Low/Medium will disable tone mapping and bloom, both of which have a high impact on performance

The rest are pretty self explanatory.

You can change the banner image by replacing this file;
Plugins\ScalabilityUIPlugin\Resources\Banner.png
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    53 replies

    Up and Coming
    August 18, 2014
    This is great. Could you complile this for 4.4?
    Up and Coming
    August 27, 2014
    "Gigantoad" wrote:
    This is great. Could you complile this for 4.4?

    Seconded. I just had to remove this plugin from my project, because I couldn't load it into 4.4.. :(
    Hope you get a chance to update it, this should be included in UE4 by default IMO. :D
    Up and Coming
    August 27, 2014
    "Nikorasu" wrote:
    "Gigantoad" wrote:
    This is great. Could you complile this for 4.4?

    Seconded. I just had to remove this plugin from my project, because I couldn't load it into 4.4.. :(
    Hope you get a chance to update it, this should be included in UE4 by default IMO. :D


    I compiled it into 4.41 source in the meantime, however I seem to know too little about plugin development to make it standalone and redistributable. If someone here knows the steps involved, let me know.
    Up and Coming
    August 27, 2014
    "Gigantoad" wrote:
    "Nikorasu" wrote:
    "Gigantoad" wrote:
    This is great. Could you complile this for 4.4?

    Seconded. I just had to remove this plugin from my project, because I couldn't load it into 4.4.. :(
    Hope you get a chance to update it, this should be included in UE4 by default IMO. :D


    I compiled it into 4.41 source in the meantime, however I seem to know too little about plugin development to make it standalone and redistributable. If someone here knows the steps involved, let me know.


    Just upload the Launcher's plugin folder. If you want to slim down the upload, just don't include the Intermediate folder.
    Twitter IndieDB
    Up and Coming
    August 27, 2014
    "Gigantoad" wrote:
    "Nikorasu" wrote:
    "Gigantoad" wrote:
    This is great. Could you complile this for 4.4?

    Seconded. I just had to remove this plugin from my project, because I couldn't load it into 4.4.. :(
    Hope you get a chance to update it, this should be included in UE4 by default IMO. :D


    I compiled it into 4.41 source in the meantime, however I seem to know too little about plugin development to make it standalone and redistributable. If someone here knows the steps involved, let me know.

    If you've got it working with 4.4.1, you could just grab the plugin ScalabilityUIPlugin folder zip it and upload it somewhere. Supposedly. heh I think there's a config file too, but it might not be necessary, and there's a copy of it in the existing dl anyway.
    Up and Coming
    August 27, 2014
    Hmm yeah, tried that before but couldn't get it to run in my binary version of the editor. Just tried again and it gives me the version mismatch on startup. It may be because the binary version says:

    4.4.1-2270799+++depot+UE4-Releases+4.4

    whereas my custom compiled one says:

    4.4.1-0+UE4

    Can I manually set this version number somewhere when compiling the editor? It's all a bit of a mystery.
    Up and Coming
    August 29, 2014
    Darn, yeah I haven't a clue.. :/

    Really wish I knew how to compile this stuff myself.. :(
    New Participant
    August 29, 2014
    Could someone give me a quick rundown on how to rebuild this for 4.4.1? I would like to use this for a project i'm working on but i'm not sure how to rebuild a plugin.
    Teddy0kAuthor
    Up and Coming
    August 29, 2014
    I'll upgrade and rebuilt it this weekend
    GunLock - Multiplayer FPS UE4 Rollercoaster HydraDeck - RTS
    New Participant
    August 29, 2014
    "Teddy0k" wrote:
    I'll upgrade and rebuilt it this weekend



    you rock! thank you sir!