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hugoar
Up and Coming
May 18, 2023

PokeAHole shader (passtrough)

Hello I am trying to use the pokeahole shader that can be found in the Meta Xr plugin content. I wanted to do a window on reality. I have apply the pokeahole shader on a plane, I have the passtrough on my vrpawn but the shader does not thing.  I have tried different opacity value.
What do I need to make it work?

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1 reply

hugoar
hugoarAuthor
Up and Coming
July 24, 2023

I come back to that problem. does anybody manage to apply passthrough to a specific object with PCVR?

the documentation is simple :
material with transluscent, unlit, opacity 1 and write only alpha true.

this doesnt work for me. any solution?