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New Participant
July 28, 2021

Rendering issue of water in Oculus Quest 2

Trying to figure out why the edges in the screenshots are happening when I run this VR map on the Quest 2? I've tried using different water materials and planes but still having the same issues. Any fixes for this?

 

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    SACDCMAuthor
    New Participant
    July 28, 2021

    Seems like turning FFR off, fixed the issue. Not sure if fix or work around but the issue is gone.