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Inspiring
June 13, 2017

[Rift] Crash with 1.16 / UE 4.16

Hello,

Not sure where to post it, but UE4 is crashing with Rift (VR preview) even with very simple projects. I've posted about it on UE AnswerHub including a very basic project that crashes 100% on both of our PCs running 1.16 runtime, but runs flawlessly on 1.15, and because of that i would suspect it's more like Oculus Runtime and also posting it here.

Original bugreport: https://answers.unrealengine.com/questions/667905/vr-simple-project-crash.html

Oculus runtime: 1.16.0.403043
Unreal Engine: 4.16.0 / 4.16.1 (Launcher builds)

-ENiKS
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    5 replies

    New Participant
    June 17, 2017
    I'm having the same issue. Was there a solution? 
    New Participant
    June 18, 2017
    I am having this same issue, only occurring since my PC updated to 1.16 on June 16.

    Is there any way to roll back to 1.15? I have a very important client demonstration on Wednesday and I urgently need to be up and running again.
    New Participant
    June 19, 2017
    Same issue here
    UE 4.16.1
    Oculus runtime 1.16.0.404668

    After stopping the scene in VR Preview from UE I get a crash.
    This happens with all my projects and with brand new projects like RealisticRendering available from the UE Library as well.

    Was perfectly working with previous version of oculus runtime (1.15)


    ENiKSAuthor
    Inspiring
    June 20, 2017
    FIXED for me in 1.16.0.406508, thanks :)
    Owner and leader at http://www.infinite.cz/
    New Participant
    June 22, 2017
    Ugh, still crashing for me with 1.16 :(