Roomscale reset HMD
Hi,
I am trying to make a roomscale app for the Oculus Quest. I am using blueprints. I have a camera attached to a VROrigin (scene component).
When I hold the Oculus button on the Oculus Quest the app re-centers based on the direction of the HMD. This is a problem in roomscale since it rotates the level.
In project settings/OculusVr disabling "recenter HMD with Controller" does not stop it.
VRNotifications (delegate-VRControllerRevcentered) is called when the button is held. I can do something after it is called, but I would really like to disable it or find a workaround so that it doesn't rotate the level or change your position.
THANKS FOR READING
