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Up and Coming
May 20, 2013

SCALEFORM STATUS -updated July 11th-

Bonjour !

I have been using scaleform with "oculus UDK" recently...

Guess what ?
IT'S NOT WORKING !

I cannot render to texture (meaning using a swf as a texture)
There is a process, i followed it several times
It just fraking doesn't work on OCULUS UDK VERSION !

I just spend one night and one full day trying to make it work.
It's very stressful when you are learning new software and pipeline when something that is supposed to work doesn't. (because you think you are in the wrong and you are in fact not) Thank you so much Oculus for that.

So I did some testing... (like I have time to waste...)
-----------------------------------
I bought Flash for this.
I followed every tutorial and videos...
I used asset from UDK folder (just to be sure it was not a problem with mine)
Works on UDK nov 2012
Works on UDK may 2012
Doesn't work on march 2012 (oculus UDK)

i can create HUD menus fine in EVERY UDK versions, just the render to texture2d doesn't work.... on "OUDK"
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So oculus what is the fraking deal here ?
Is it like the speedtree fiasco ?
Same deal as Speedtree ?

DO I HAVE TO DISCOVER ALL THE FRAKING NOT LICENSED THINGS IN OUDK ?
What the frak is going on ?

Is it possible to finish once and for all with all that kind of problems ?

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I have to add a disclaimer because I am a civilized person... :
If I am wrong and since Oculus UDK process has changed to "render to texture 2d" swf content, i'll be VERY happy, and grateful to know !
And yes, it will be NICE to have a real documentation stating all the LICENSING issues !!
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So Cybereality... ? What's going on with Scaleform ?

Merci, i look forward to your enlightened answer(s).

UPDATE : answer form Scaleform support :
You will need to contact the Oculus team directly. We don’t have any sort of support for the Oculus Rift at this time. I am sure that they will be able to help.


@Oculus : HEEEELLLLLLLP !!

UPDATE (July 11th) :
There is finally a response form Oculus (N.Mitchell), it was posted in another post :
"Lack of UDK support"
viewtopic.php?f=44&t=2110
Look for nmichell post 13th answer.
Things are on the way.
Sorry if you read that already, but I have to keep my post updated with all new information.
Cheers.
    This topic has been closed for replies.

    18 replies

    Up and Coming
    May 28, 2013
    And to risk straying off topic a little, any word yet on (Bink) video import (which is equally still not working)..?
    OlivierJTAuthor
    Up and Coming
    May 28, 2013
    Make some noise ^_^
    Make a Bink topic.

    No words on anything !
    I contacted Speedtree... via sales, and now their forums
    I contacted Scaleform... trying to contact dev, via a dev form application...(autodesk gameware)
    I contacted Oculus (via this forum as you can see)
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Up and Coming
    May 28, 2013
    @OlivierJT you should get your posts up on the other threads in regard to this topic (I am the last post on most of them) so that we can show them that interest involves more than one person.
    If we don't keep the topics moving than nobody will want to bother with them.

    Perhaps they are taking the same approach here they did with the Canadian shipping issue. They solved the problem but they neglected to inform anybody and instead allowed us to find out on our own.
    Kind of a funny way of doing things, communication would be nice.
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan
    OlivierJTAuthor
    Up and Coming
    May 28, 2013
    I will post them up when I will have new info, I am not so found of adding content to post when there is nothing new (like i am doing right now, as i should PM you)
    ^_^

    Regarding the problem I have with scaleform, speedtree and the override of camera rotation, well, there is nothing we can do. (I am not concerned with bink)
    It's all on their side. No fix, no pipeline to change on our side.

    So even if they fix it or found a solution they will need to release a new SDK (OUDK version I mean), that when we'll know passively.
    Until then if they don't give us news : there is nothing new.

    That's why I am trying to directly contact the relevant companies and ask for info.
    Licensing issues are always a big deal (to say the least), and it takes time (which is a shame, but that's the way it is)

    It's just to bad that I am stuck on so many levels, because I am trying to go forward.
    I do, but not as much and where I would like to, and it's really really annoying.
    Mostly because I feel like there is like "3" people in that situation which is far from reality. It sure feel like it...

    I am sure Unreal Engine 3 and 4 licensed users don't have that problem... if you see what I mean...
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    OlivierJTAuthor
    Up and Coming
    May 28, 2013
    Reply from Scaleform support :
    You will need to contact the Oculus team directly. We don’t have any sort of support for the Oculus Rift at this time. I am sure that they will be able to help.


    Well... all is said then...

    @ OCULUS : HELP !
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Up and Coming
    May 28, 2013
    I understand the particulars behind the difficulties concerning licensing well enough. I just think it feels as though Oculus is being rude to us by ignoring these kinds of threads, especially after asking us to have patience as the issue is being 'looked into'.
    Comeon Oculus throw us a bone please. :)

    (I realize it hasn't actually been that long but we are all chomping at the bit.)
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan
    OlivierJTAuthor
    Up and Coming
    May 28, 2013
    It will take more time than that HappyHimitsu :
    Oculus is in California and Epic in North Carolina...
    Scaleform I don't know...

    N.Michel is related to Scaleform so things could go well if he left Scaleform in good term...

    It's not like they are all in the same area and can have a lunch over it ^_^
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Inspiring
    May 29, 2013
    We are aware of the issue, and we are looking into it.

    There's not really any more information than that.
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