Size of build is jumping
I have Unreal VR project.
It builds successfully and works.
Interesting thing is following:
When i build it, apk size 380 Mb.
After few builds it became 646 Mb (No new asset, just blueprint editing, organizing folders. No cleaning cache, no settings change).
After few builds, it became 380, and so on. 650<->380 jumping
What is the reason of such size jumping?
