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New Participant
May 17, 2023
Solved

Spatial Anchor cloud saves and sharing on Meta Quest 1

Hello!

I'm implementing a feature with Unreal Engin that uses Spatial Anchors. I'm saving them in the Cloud using the OculusAsyncSaveAnchors function which works perfectly fine on Quest 2, but on Quest 1 I am always getting an Error there with code -1000 which does not give any information.

So I wanted to ask if saving Spatial Anchors in the cloud is even available on the Quest 1 and if so is sharing Anchors available as well?
(In the Documentation it's often stated as new Quest 2 features so I wasn't sure and the local saves also work fine)

Would be great if you could help me clarify this.

This topic has been closed for replies.
RealitiasAnswer
New Participant
May 30, 2023

Ok I have gotten my answer in the documentations. It is not supported on quest 1.

4 replies

MetaStoreHelp
Community Manager
May 17, 2023

Hey there! We see you're message and will be getting in contact through there with you! 

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RealitiasAuthor
New Participant
May 23, 2023

I have not received any messages regarding this topic.

MetaStoreHelp
Community Manager
May 24, 2023

Hello there! We've been anticipating a response from you via pm. We have sent you some information regarding your problem, and our representatives are waiting to determine if you still require assistance. 

If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!
RealitiasAuthorAnswer
New Participant
May 30, 2023

Ok I have gotten my answer in the documentations. It is not supported on quest 1.