Spatial Anchor cloud saves and sharing on Meta Quest 1
Hello!
I'm implementing a feature with Unreal Engin that uses Spatial Anchors. I'm saving them in the Cloud using the OculusAsyncSaveAnchors function which works perfectly fine on Quest 2, but on Quest 1 I am always getting an Error there with code -1000 which does not give any information.
So I wanted to ask if saving Spatial Anchors in the cloud is even available on the Quest 1 and if so is sharing Anchors available as well?
(In the Documentation it's often stated as new Quest 2 features so I wasn't sure and the local saves also work fine)
Would be great if you could help me clarify this.
