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Up and Coming
May 17, 2013

Speed tree import Status -Updated July11-

Hello everyone,

I would like to have the official status of Speedtree for Oculus UDK please.
It won't import in 2013-03 release.
There is already a post on this, but no official answer from Oculus.

Thanks.

UPDATE (may 28th) :
I finally got in touch with Speedtree, they are managing the issue with Oculus and Epic, as it's 3 companies talking with each other, things may take some time. They didn't know about OUDK issue, now they do ^_^
Let's wait then !
Good news, it's on the way, let's just hope it's on the good way.

UPDATE (July 11th) :
There is finally a response form Oculus (N.Mitchell), it was posted in another post :
"Lack of UDK support"
viewtopic.php?f=44&t=2110
Look for nmichell post 13th answer.
Things are on the way.
Sorry if you read that already, but I have to keep my post updated with all new information.
Cheers.
    This topic has been closed for replies.

    15 replies

    Inspiring
    May 17, 2013
    Yes, very sorry about this. It's actually a licensing issue, which is why Speedtree isn't supported in the Oculus version of the UDK. There is also the same issue with Bink video. It's something we can investigate, but I am not sure if or when we can provide support.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    OlivierJTAuthor
    Up and Coming
    May 17, 2013
    Thank you once more for your fast reply ^_^

    Well, it is disappointing to learn that all UDK are not alike.
    I will contact Speedtree, because if I get license from them and after a little while it become free in the "oculus UDK", that's not so good...
    This is confusing that is for sure.
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Up and Coming
    May 18, 2013
    Cyber, can I ask why Oculus support isn't in the normal UDK?
    Up and Coming
    May 18, 2013
    "OlivierJT" wrote:

    I will contact Speedtree, because if I get license from them and after a little while it become free in the "oculus UDK", that's not so good...


    Could you let us know how that goes? There is no feasible way I could afford a speedtree license after all of the other expenses I have been bombarded by lately.

    It really is too bad. If you go Unity no Oculus Integration unless you pay, if you go UDK you lose out on some awesome features because of the deal...
    :/

    I really hope something works out in our favour come next Epic release as others are hoping.
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan
    OlivierJTAuthor
    Up and Coming
    May 18, 2013
    Of course I will let you know !

    From the evaluation disclaimer :
    ----------------------------------------
    SECTION 7: SUPPLEMENTAL CODE
    [...]Customer desires to evaluate the corresponding Supplemental Code, defined generally as object code that enables the use of the Software with a third party’s object code (“Partner Software”).
    x SpeedTree Integration with Unreal Engine 3* [NOTE: Use of Unreal Developers Kit (UDK) does NOT qualify Customer for this Code]
    ------------------------------------------

    So the problem seems quite complicated to deal with, I am not even sure (yet) if i will be able to buy a Speedtree license and use it with UDK (U3 seems mandatory...)

    We'll see how this goes.
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Up and Coming
    May 19, 2013
    So by the sounds of it indeed the only way will see speedtree in UDK with the Rift is if Epic were to make the build themselves?
    Does that mean the Oculus UDK is unnofficial and in no way related to Epic's UDK other than that they use the same source?
    I know very little of this sort of thing. I apologize if the question seems silly.
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan
    Up and Coming
    May 19, 2013
    yep....have to fork over 450 for official version....oh well....have to wait for a few weeks before I splurge...no oculus yet...
    Up and Coming
    May 19, 2013
    Can somebody tell me a bit about the differences between tree and speedtree? I have been reading up on them and they seem quite similar but speedtree has the definite added bonus of ease of integration.
    I am rather new to these things so again, apologies if they are noobish questions.
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan
    OlivierJTAuthor
    Up and Coming
    May 19, 2013
    Let's not deviate from the subject but :

    Tree
    Is a free tree generator.
    And that's it.

    Speedtree
    Is also a tree generator (of course...) but the integration with UDK is impressive (to me)
    I spent only one full day with Speedtree (3 days ago) and so what are the difference ?

    Well difference related to UDK (otherwise I can't compare both) when you import a Speedtree's it is already rigged for udk.
    There is wind on it, the billboards works straight up, nothing to do.
    Very very impressive.
    (except it doesn't import or transfer to the Oculus UDK of course...)

    With Tree you will end up with a Mesh and that's it.
    You will have to rig it in your 3d app (maya, 3d max) and re-export the thing to udk...

    It's probably not fair to compare both software in term of functionality...
    ...but I have to say i was a little blown away by Speedtree (the collision and force functions)
    Very cool stuff in there...

    Voila ^_^
    Welcome to http://www.SynthesisUniverse.com it's out there, on the Oculus Share : https://share.oculus.com/app/synthesis-universe--maze--intro-experience
    Up and Coming
    May 19, 2013
    "OlivierJT" wrote:
    Let's not deviate from the subject but :


    I appreciate the reply, sorry for the deviation! :oops:
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.” (~I really gotta remember this shiz~) ― Yogi Bhajan