Skip to main content
Up and Coming
February 27, 2014

Stuck in First Person view, ignoring Camera

Hello, I`m really new to UDK, but I have a problem.
I wish to develop a game using a third person camera.
I have the camera class working appropriately in the editor (where it does not show in stereoscopic 3d).
When I select run on pc, and the game enters full screen, it ignores the camera...and instead switches to a first person viewpoint.
Is there an easy way I can change this?
Thanks
    This topic has been closed for replies.

    1 reply

    Up and Coming
    March 1, 2014
    The easiest way to go about it is using the CalcCamera function in your pawn class.

    UDN has a bunch of different examples: https://udn.epicgames.com/Three/CameraTechnicalGuide.html#Examples%20-%20_CalcCamera