Taking off HMD in Meta Fork of UE 4.27 does not pause game in built game but works in editor
Neither "Get VR Focus State" and VRNotifications work in android builds on Quest despite working in editor. Apparently also happens to some people in the Meta fork of UE5. It is mentioned in the screenshot below that someone had solved this but we don't know who has or how.
Logic used below , I confirmed this to work in editor but not when launching on Quest shipping build. I have tried with VR notifications by themselves as well as just using Get VR Focus State.
Has anyone else encountered or solved this problem?
