Temporary workaround for Barrel Distortion bug
There is a bug at the moment where built/cooked UDK demos/games are released, they do not display the Barrel Distortion pixel shader even when using the HMDWARP ON command.
To work around this, go to
UDK\RiftCoaster\UDKGame\Config\UDKSystemSettings.ini
set
DepthOfField=True
Somehow when DepthOfField is false, it completely shuts down the Barrel Distortion pixel shader.
To work around this, go to
UDK\RiftCoaster\UDKGame\Config\UDKSystemSettings.ini
set
DepthOfField=True
Somehow when DepthOfField is false, it completely shuts down the Barrel Distortion pixel shader.
