Thalmic Myo Plugin
Rounding off my trifecta of plugins with an event driven Thalmic Myo Plugin!
See the unreal engine thread or github repo for detailed documentation.
All the plugins now use the Component and Interface API to allow adding input support to any blueprint in addition to input mapping, regular sub-classing, and C++ extension.
Quick Setup
For the myo you add the interface like this

then you can add your component either through the event graph or directly like so

And you're good to go!
An example of showing a debug orientation for two myos as well as printing their pose state when they get detected begins with these nodes

with a draw orientation function defined by

which gives you the following in result in the Rolling Template

Hope this helps!
See the unreal engine thread or github repo for detailed documentation.
All the plugins now use the Component and Interface API to allow adding input support to any blueprint in addition to input mapping, regular sub-classing, and C++ extension.
Quick Setup
For the myo you add the interface like this

then you can add your component either through the event graph or directly like so

And you're good to go!
An example of showing a debug orientation for two myos as well as printing their pose state when they get detected begins with these nodes

with a draw orientation function defined by

which gives you the following in result in the Rolling Template

Hope this helps!
