UDK specific files
Hello,
I'm trying to figure out which files are adjusted for the Oculus Rift version of UDK. The documentation mentions the files Stereo3D.uc and Oculus.uc are added, and that some code in PlayerController.uc is adjusted. Besides this, what other files are adjusted / different in comparison with a regular UDK branch?
I'm looking to move the Oculus code over to the newest release of the UDK branch that I have already been building off of. I can't downgrade because the older UDK version won't open .upk and .udk files from a newer version of the SDK.
Obviously with hundreds of different files in the src folder, I can't compare each one to check for differences. So if a list of adjusted files could be posted, that way I could know what I need to transfer. Thanks.
I'm trying to figure out which files are adjusted for the Oculus Rift version of UDK. The documentation mentions the files Stereo3D.uc and Oculus.uc are added, and that some code in PlayerController.uc is adjusted. Besides this, what other files are adjusted / different in comparison with a regular UDK branch?
I'm looking to move the Oculus code over to the newest release of the UDK branch that I have already been building off of. I can't downgrade because the older UDK version won't open .upk and .udk files from a newer version of the SDK.
Obviously with hundreds of different files in the src folder, I can't compare each one to check for differences. So if a list of adjusted files could be posted, that way I could know what I need to transfer. Thanks.
