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Inspiring
October 18, 2018

UE 4.21 preview 2 with SDKs on github ?

@imperativity

Do you happen to know ETA for UE 4.21 preview 2 integration to show up on Oculus github ? 

Thanks
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12 replies

motorsepAuthor
Inspiring
October 23, 2018
Preview 3 is out today. Also saw on UE4 forums that 4.21 is being planned to release in 2-3 weeks. So I am guessing Oculus is going to wait for final 4.21 release before providing integration ?
motorsepAuthor
Inspiring
October 25, 2018
Bump bump
October 25, 2018
Anyone else having issues getting a Go build working with the 4.21 binary previews?

After launching the app I always get: "Update required please contact support" for the same project that runs fine with 4.20
motorsepAuthor
Inspiring
October 25, 2018


Anyone else having issues getting a Go build working with the 4.21 binary previews?

After launching the app I always get: "Update required please contact support" for the same project that runs fine with 4.20


Not me, since I haven't used 4.21 previews yet, but I was asked by some of the devs who use UE4, if I had this issue. Apparently many people experience this issue (and Epic says they can't repro it).
October 25, 2018

motorsep said:



Anyone else having issues getting a Go build working with the 4.21 binary previews?

After launching the app I always get: "Update required please contact support" for the same project that runs fine with 4.20


Not me, since I haven't used 4.21 previews yet, but I was asked by some of the devs who use UE4, if I had this issue. Apparently many people experience this issue (and Epic says they can't repro it).


Got a link to somewhere where Epic say they can't reproduce it - I could help chime in :)
motorsepAuthor
Inspiring
October 25, 2018



motorsep said:



Anyone else having issues getting a Go build working with the 4.21 binary previews?

After launching the app I always get: "Update required please contact support" for the same project that runs fine with 4.20


Not me, since I haven't used 4.21 previews yet, but I was asked by some of the devs who use UE4, if I had this issue. Apparently many people experience this issue (and Epic says they can't repro it).


Got a link to somewhere where Epic say they can't reproduce it - I could help chime in :)


Not really, I was told that.
motorsepAuthor
Inspiring
October 29, 2018
@aussieburgerVR

4.21p3 integration is out - have you tried it to see if UE4 packages release project ?
October 29, 2018

motorsep said:

@aussieburgerVR

4.21p3 integration is out - have you tried it to see if UE4 packages release project ?

Yeah I tried it out - I still have the problem with existing older projects however it does not occur with new projects so it just seems to be some older config that is no longer used in 4.21 that is breaking it. I've not had the time to find out exactly what config reproduces it unforutnately but at least good to know new projects are work - so worst case just migrate your older project to a new blank project and resetup the configs.
motorsepAuthor
Inspiring
October 29, 2018



motorsep said:

@aussieburgerVR

4.21p3 integration is out - have you tried it to see if UE4 packages release project ?

Yeah I tried it out - I still have the problem with existing older projects however it does not occur with new projects so it just seems to be some older config that is no longer used in 4.21 that is breaking it. I've not had the time to find out exactly what config reproduces it unforutnately but at least good to know new projects are work - so worst case just migrate your older project to a new blank project and resetup the configs.


That's still a royal pita. Old projects (at least the ones that work in 4.20) should work as well.

@imperativity

Any chance this can be fixed before 4.21 release (or relayed to Epic so they can fix it) ?
motorsepAuthor
Inspiring
October 29, 2018


Anyone else having issues getting a Go build working with the 4.21 binary previews?

After launching the app I always get: "Update required please contact support" for the same project that runs fine with 4.20


@imperativity ^^

I haven't worked with 4.21 previews yet, but I've seen people having issues with packaged projects (not being able to run them on Go)