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June 23, 2025

UE 5.6 - unwanted flickering and "mirage" effect

  • June 23, 2025
  • 0 replies
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I create a simple PCVR scene with UE 5.6 for Meta Quest 3, using the VR Template.
I use deferred rendering with DX12 - but also tested with DX 11, same issue.

The image doesn't seem to be stable. Everything has an unwanted "mirage" effect. Which looks like a "heat effect" in summer, where you see edges bending or weirdly flickering.

I can't find any solution to this problem.

Thx for any help on this,
appreciate it!


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