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Up and Coming
July 16, 2014

UE4.3 official and support for DK2

In the Plugin area of UE4.3 official (out in the last 5 minutes) the Oculus plugin is still listed as version 1.0 - I like anyone else in the general public don't have a DK2 to test for support in UE4 yet, but I understood we'd see official support in this release - WHICH IS OUT NOW!

So is DK2 support built-in to UE4.3?
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    9 replies

    jwiseAuthor
    Up and Coming
    July 16, 2014
    Just had my question answered in the new Unreal release notes:

    https://forums.unrealengine.com/showthread.php?19928-Unreal-Engine-4-3-Released!
    Up and Coming
    July 18, 2014
    This is GREAT news! :)
    I hope the've made some performance improvements as well. Until now, not a single demo except "Mobile Temple" runs smoothly with my setup (i5 4750, 8 GB DDR3, GeForce 760) in 1080p.

    spyro
    Participant
    July 23, 2014
    This is going to be great - now just waiting for the headset and some other peripherals ordered. :)
    Up and Coming
    July 25, 2014
    Unfortunately it seems like UE 4.3.0 doesn't really support the DK2 in the end, even the new Couch Knights demo is not working properly:
    https://forums.unrealengine.com/showthread.php?22900-New-SDK-and-Dk2&p=104309&viewfull=1#post104309

    Also no mention about Oculus in the 4.3.1 hotfix preview.. Will we have to wait for UE 4.3.2 to get OVR 0.4 integration?
    https://forums.unrealengine.com/showthread.php?22885-4-3-1-Hotfix-Preview-Release

    The strange thing is that in the recent "Project Update #59" they mention:
    You can download the Oculus SDK v0.4.0 Beta from the Oculus Developer Center at developer.oculus.com. Note that this initial release is Windows-only, but it includes the Unity and Unreal Engine 4 integrations.

    But i couldn't find anything related to Unreal Engine on the "ovr_sdk_win_0.4.0" download..

    Any news on this situation? Am i missing something?
    Up and Coming
    July 25, 2014
    like i say in the other forum i hope they delay 4.3.1 a bit for include full support.

    My project its with unreal i have too much things in my head for check, and want begin when i receive my DK2. :?

    Anyway its only one guy who tested perhaps he do or have something wrong.
    PD: yes my english its bad i known i5-4570 - Shaphire r9-290, win10-64
    Up and Coming
    July 25, 2014
    We got a official response.

    UE4 works with Dk2
    https://forums.unrealengine.com/showthread.php?22900-New-SDK-and-Dk2&p=104384#post104384

    Just not install the 0.4.0 BETA
    PD: yes my english its bad i known i5-4570 - Shaphire r9-290, win10-64
    July 25, 2014
    Looks like there is work around for this
    you don't have to uninstall the display driver, but if you put it into Extended mode, and disable the Oculus service, it should run with UE4


    https://forums.unrealengine.com/showthread.php?22900-New-SDK-and-Dk2&p=104414&viewfull=1#post104414

    I don't have the DK2 in my hands yet so, cant test the VRMS museum (Demoed at Pax East and Made in MA) in 4.3 DK2 support
    Up and Coming
    July 26, 2014
    Hey, guys. We apologize for the mess. Please, read this thread:
    viewtopic.php?f=60&t=11044&p=145877
    Up and Coming
    July 26, 2014
    thx, i will check monday or thuesday when receive my dk2.

    i will install first for check Tuscany demo and then uninstall for UE4. :?

    going to be a hectic week!
    PD: yes my english its bad i known i5-4570 - Shaphire r9-290, win10-64