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Up and Coming
May 8, 2014

UE4 Android Stereo VR ???

Has anyone been able to successfully produce a UE4 Android build that will play in VR? I am having no luck in doing so.

I have typed "stereo on" in the Mobile Preview window, and.... it doesn't work correctly.

I am obviously trying to produce content for the Durovis Dive, GameFace, and other such devices. I know that there were issues with UE4 on using phone gyros/sensors for head movement. Has anyone heard any solutions to that yet?

I posted these questions on the UE4 forums, but have not gotten any responses yet.

Thoughts?
    This topic has been closed for replies.

    3 replies

    Up and Coming
    June 20, 2014
    We do not support mobile UE4 yet (neither vanila UE4 does).
    Up and Coming
    June 20, 2014
    "artyom17" wrote:
    We do not support mobile UE4 yet (neither vanila UE4 does).


    Okay. Thanks for the response!
    Have you listened to the Rev VR Podcast yet? Listen and subscribe through iTunes or through Stitcher http://www.reverendkyle.com
    Up and Coming
    September 5, 2014
    "artyom17" wrote:
    We do not support mobile UE4 yet (neither vanila UE4 does).


    Any news on this? I am currently developing architectural VR apps using Unity for mobile VR use but would love to explore the UE 4 in preparation for Gear VR.

    Best,
    Kim Baumann Larsen
    @kimusan