UE4 Android Stereo VR ???
Has anyone been able to successfully produce a UE4 Android build that will play in VR? I am having no luck in doing so.
I have typed "stereo on" in the Mobile Preview window, and.... it doesn't work correctly.
I am obviously trying to produce content for the Durovis Dive, GameFace, and other such devices. I know that there were issues with UE4 on using phone gyros/sensors for head movement. Has anyone heard any solutions to that yet?
I posted these questions on the UE4 forums, but have not gotten any responses yet.
Thoughts?
I have typed "stereo on" in the Mobile Preview window, and.... it doesn't work correctly.
I am obviously trying to produce content for the Durovis Dive, GameFace, and other such devices. I know that there were issues with UE4 on using phone gyros/sensors for head movement. Has anyone heard any solutions to that yet?
I posted these questions on the UE4 forums, but have not gotten any responses yet.
Thoughts?
