UE4 Oculus plugin
It seems that UE4 has the ability to render in stereo with the Oculus Rift without any kind of special programming. But I was wondering if there's any way to, say, tweak the stereoscopic effects. Let's say that you want some visual elements to appear on one eye, but not on another. Is that possible to do in UE4, or would you have to mess around with the Oculus plugin? This would be very useful to know.
Thank you.
Thank you.
