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Up and Coming
June 26, 2014

UE4 VR Game Templates

Ok i guess most people already know about this, but i thought it would be a good idea to add a reference here anyway:
https://forums.unrealengine.com/showthread.php?12874-VR-Game-Template

Great template created by user mitchemmc that will help beginners getting started with UE4 + Rift integration (the current UE4 defaults are pretty bad in VR). He even added a few useful videos that show how to use it.


EDIT: There are now 2 separate Rift templates!

- First Person Template
https://github.com/mitchemmc/UE4FirstPersonVRTemplate/releases

- Space Shooter Template
https://github.com/mitchemmc/UE4SpaceShooterVRTemplate/releases
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    12 replies

    Up and Coming
    June 27, 2014
    Thanks for this. I think that convinces me to try out UE4. I was kind of bummed out when my Unity trial expired before I could finish my project.
    GA-Z97X-gaming gt; i5-4670k; Nvidia780Ti; 16GB PC3-17066; win7-64 bit; DK2
    Participant
    July 6, 2014
    This is a big help. Thanks!!!! :)
    Whip out your joystick and turn your headset on, at VRSexSpot.com!
    Participant
    July 8, 2014
    Thanks for the link.
    I am currently getting used to the UE4. I did not put any effort in optimizing for the rift so far, because i dont have a DK yet. So this might speed things up for me.
    Up and Coming
    July 22, 2014
    In case anyone didn't click through to the unreal forum.
    Just for ease of access, Here is his youtube page with the tutorials he has posted.
    https://www.youtube.com/channel/UCUzEaXS4sXHV9epZlHMkMGw

    Though there is plenty of good info on the unreal forum, obviously. So don't miss that.
    Participant
    July 22, 2014
    Thank you so much for doing this.

    VERY much appreciated.
    Participant
    July 30, 2014
    Great. Thanks.
    Participant
    August 10, 2014
    Great! Starter kit for UE4. Thanks! :)
    DK2 Ordered: 3rd August 2014
    Participant
    August 14, 2014
    Thank you so much for these. :)

    I compiled 4.3 yesterday and I'm pretty sure the normal templates are broken. Something about EngineMinimal.h not existing. Even if they weren't broken it sounds like there'd be a lot of work just to get to a basic starting point.

    Now I just need to figure out how to get the Oculus plugin working.

    Edit: Just found this... looks possibly helpful? https://wiki.unrealengine.com/Oculus_Rift

    EDIT: Finally got these working, but framerate is pretty bad. Question with probably an obvious answer: do my build settings (Development vs Shipping) affect performance?

    EDIT: Apparently I was using SDK 0.3.x. With a properly compiled 0.4.1 engine, things seem a little better.
    Up and Coming
    August 27, 2014
    Templates based on the new UE 4.4.1 version (Oculus 0.4.1 SDK) are out!
    "mitchemmc" wrote:
    OK now that 4.4.1 is officially released here are the updates:
    https://github.com/mitchemmc/UE4FirstPersonVRTemplate/releases
    https://github.com/mitchemmc/UE4SpaceShooterVRTemplate/releases
    Current bugs that I'm aware of are
    1. I kept distortion scale as an option in the menu but It will do nothing for now
    2. changing the screen percentage when in direct mode causes the display to lock up and freeze.
    3. the FPS in the menu is not accurate
    If anyone finds any other glaringly obvious bugs let me know, I suspect there will be some. thanks Mitch. Oh and I'll get around to making a video tomorrow but I think this is me done for tonight.