Unreal 4.26 constantly crashing in editor when using VR_Preview: FOculusHMD::GetFullFlatEyeRect_Rend
I can only run a couple of times before I inevitably get this crash in the editor. It seems to be trying to run some code that can only be run on the render thread?
Is this a known issue? Is there any fix for it, it makes working with VR Preview very difficult...
