Unreal 4 app rejected because of stuttering on s7??
Hello all. Im trying to publish an app to the oculus store, but every time i send it off they reject it because it fails the graphical test for the s7 edge, stating
"Your app exhibits judder, which looks like stuttering of either the entire frame or objects within the scene."
But it passes every other graphics test. And all other tests.
Its a 3d game but everytime i test it on my s6 edge i see no problems.
My sdk min and max are at 21 and my ndk is at 21. Could someone please shed some light on this for me if you could?
"Your app exhibits judder, which looks like stuttering of either the entire frame or objects within the scene."
But it passes every other graphics test. And all other tests.
Its a 3d game but everytime i test it on my s6 edge i see no problems.
My sdk min and max are at 21 and my ndk is at 21. Could someone please shed some light on this for me if you could?
