Unreal 5.3.2 OculusXRInput crash caused by haptics
Hey,
I've been having an issue with using haptics. I upgraded from unreal 5.1 to 5.3.2 and updated the MetaXR integration package to V60.0. After the upgrade, using "Set Haptics By Value" or "Play Curve Haptic Effect" both cause a crash in Editor and in the Meta Quest 2&3. When removing these from my BP, the crash does not occur.
Did something change to the haptic functionality? Am i missing something?
Sincerely,
Raymond
