Skip to main content
MaxArch
Inspiring
November 24, 2019

Unreal Engine - interesting videos for devs

I thought it could be nice to have a thread with interesting videos for devs using the UnrealEngine. Please add your links with maybe a bit of background to the video.

RoboRecall - Drifter converted the original desktop version of RoboRecall for Quest. The video is from the UnrealDevDays in 2019. A 40 minute talk about debugging and optimizing.

    This topic has been closed for replies.

    12 replies

    MaxArch
    MaxArchAuthor
    Inspiring
    November 24, 2019
    Gunjack - CCP initially created this game for Gear VR. A 25 minute video from OC2 (2015) about overall game design and a few tech hints.

    MaxArch
    MaxArchAuthor
    Inspiring
    November 24, 2019
    Bullet Train - By Epic. An UnrealEngine livestream (2015). An hour talk about visuals, design and tech. Starts at 9m30s.

    MaxArch
    MaxArchAuthor
    Inspiring
    November 24, 2019
    Robo Recall by Epic. An Unreal Engine livestream (2017) about all kinds of performance optimizations for the original desktop VR version of RoboRecall. Starts at 14m30s.

    MaxArch
    MaxArchAuthor
    Inspiring
    November 24, 2019
    Using UE to develop for Quest and Rift - UnrealFest (2019). A 35 minute talk by Oculus VR's Software Engineer Loren McQuade on settings and tech.


    MaxArch
    MaxArchAuthor
    Inspiring
    November 24, 2019
    Journey to Steam by Matthew Palaje (2018) - a small beginner series, about 15 minutes each.



    MaxArch
    MaxArchAuthor
    Inspiring
    December 1, 2019
    A OC3 talk by one of the developers of Arizona Sunshine (Vertigo Games). Made with Unity though but still interesting.

    MaxArch
    MaxArchAuthor
    Inspiring
    December 1, 2019
    Another non-UE short movie; Using Oculus Medium in dev pipelines. Showing Skydance Interactive prototyping/making 3d models for Archangel: Hellfire.

    MaxArch
    MaxArchAuthor
    Inspiring
    December 1, 2019
    Another non-UE video; an hour video of a GDC talk (2017) where Marc Flury (co-creator) talks about the making of Thumper. They wrote their own engine and it took them 7 years.

    MaxArch
    MaxArchAuthor
    Inspiring
    December 1, 2019
    A 1 hour GDC 2018 talk by Owlchemy Labs on Rick and Morty on general VR lessons. I think they use Unity?

    MaxArch
    MaxArchAuthor
    Inspiring
    December 1, 2019
    A 1 hour 2019 GDC talk by Owlchemy Labs on Vacation Simulator.